SportsML-G2

A solution for sharing sports data

SportsML is the only open, global XML standard for the interchange of sports data. Designed to be as easy to understand and implement as possible, SportsML allows for the exchange of sports scores, schedules, standings, and statistics for a wide variety of sports competitions.
Key features are:

  • Covers scores, schedules, standings, statistics, and more
  • Global in scope and design
  • Common framework for all sports
  • Plug-in modules for specific sports
  • Well documented and easy to use
  • Open and non-proprietary: Your feedback is welcome!

In brief

Its extensibility allows for the easy accommodation of many sports from around the globe. SportsML cooperates with current IPTC standards NewsML and NITF to enable publishers to package sports statistics alongside edited coverage of sports.

SportsML uses the eXtensible Markup Language to define the content and structure of sports data, which means that developers of interactive or printed sports data services will have a far easier time integrating sports feeds that adhere to SportsML than if they rely on other proprietary formats.

Specification

 SportsML 2.2 Download ZIP Package with:

  • Schemas
  • Documentation
  • Resource Files

Find more specification documents in the SportsML section of the IPTC Developer Site.

Documentation

Users of SportsML 2.0 and higher can elect to create and share standalone SportsML files, or they can include their SportsML as part of IPTC G2 structures. Find more documentation in the SportsML section of the IPTC Developer Site.

Support

The IPTC Developer Site provides technical information about SportsML-G2.

The SportsML Users Forum is used to share experiences, raise questions and recommend and discuss changes to the SportsML-G2 standard. It also connects companies and organizations who use SportsML-G2 and vendors who create tools that process NewsML-G2 documents.