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draw |
A shot trying to place the stone inside the house. |
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come around |
A shot trying to move the stone around another stone placing the new stone inside the house. |
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front |
A shot with the intention of placing the stone in front of the house. |
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guard |
A shot that is placed in front of another stone to protect it from being knocked out by the other team, or placed with the intent to later curl another rock around it and thus be protected; typically placed between the hog line and the very front of the house. |
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raise |
Using one stone to hit another stone with the intention of moving it forward. |
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freeze |
A precise draw weight shot where a delivered stone comes to rest against a stationary stone, making it nearly impossible to knock out. |
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split |
A draw shot in which the played stone hits on the side of a stationary stone and both move sideways and stay in play. |
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tick |
A shot that bumps a guard out of the way without removing it from play. |
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takeout |
A shot that tries to hit and remove another stone from the game. |
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hit and roll |
A shot that tries to hit and remove another stone from the game and then moving the shot stone sideways. |
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clearing |
A shot that tries to hit and remove (an)other stone(s) including the shot stone. |
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double |
A shot that tries to hit and remove two other stones. |
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raise takeout |
A shot that tries to hit another stone that in turn should hit a third stone removing that stone from play. |
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not considered |
A shot that is not to be considered in the statistics for the game. |
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team fault |
A shot that the team made something wrong with like touching the stone after release etc. |
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blank |
A stone that is not played at all, for example all remaining stones in the game when one team has given up the game. |
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